SetProjectileRefSource
From GECK
A function added by the JIP NVSE Plugin.
Description
Sets the reference that is the "source" of the calling live-projectile - that is, who/what fired it. Whoever is hit by the projectile will consider that reference as his attacker.
Syntax
reference.SetProjectileRefSource newSource:ref
Example
liveProjRef.SetProjectileRefSource someObjectRef
Finding Live-Projectile References
The only way to get a live-projectile reference is by "ref-walking" - that is, walking through projectile references using the GetFirstRef and GetNextRef functions.
Example:
set rProj to GetFirstRef 51 3 while rProj ; Do something set rProj to GetNextRef loop