SetUIFloatMultiple
From GECK
A function added by the SUP NVSE Plugin.
Description
Sets values to specified UI trait to all childs UI elements of specified UI element.
Syntax
SetUIFloatMultiple ComponentPath:string Trait:string fValue:float iType:int
Element types(Optional filer)
1 - Rect; 2 - Image; 3 - Text; 4 - 3D; 5 - Menu;
Example
SetUIFloatMultiple "HUDMainMenu" "zoom" 20
Will set "zoom" value of all UI elements in "HudMainMenu"
SetUIFloatMultiple "HUDMainMenu" "zoom" 20 3
Will set "zoom" value of all text UI elements in "HudMainMenu"
SetUIFloatMultiple "StartMenu/NOGLOW_BRANCH" "x" 100
Will set "x" value of all UI elements in "StartMenu/NOGLOW_BRANCH"