SetWaterNoiseTexture
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Sets the Noise Texture path of the specified Water Type.
Syntax
SetWaterNoiseTexture waterType:ref texturePath:string
Example
SetWaterNoiseTexture NVCleanWater "Data\Textures\Water\WastelandWaterPotomac.dds"
Notes
- The path is relative to the game's main folder, NOT to \Data\Textures\.