SetWeaponItemModValue
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Sets a weapon's mod effect value at the specified index.
Syntax
(effectValue:float) SetWeaponItemModValue weapon:ref index:int{1-3} newEffectValue:float
Example
SetWeaponItemModValue WeapNVAssaultCarbine 2 6.0
Will set the Assault Carbine's #2 mod effect value to 6.0.