SetWeaponRumbleDuration
From GECK
A function added by the AnhNVSE Plugin.
Description
Sets the rumble duration for the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Syntax
weaponRefr.SetWeaponRumbleDuration rumbleDuration:float weapon:baseform
Or:
weaponRefr.SetRumbleDuration rumbleDuration:float weapon:baseform