SetWorldspaceNoiseTexture
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Sets the Water Noise Texture path of the specified World Space.
Syntax
SetWorldspaceNoiseTexture worldSpace:ref texturePath:string
Example
SetWorldspaceNoiseTexture FreesideWorld "Data\Textures\Water\WastelandWaterPotomac.dds"
Notes
- The path is relative to the game's main folder, NOT to \Data\Textures\.