SpawnTracingProjectile
From GECK
A function added by the ShowOff NVSE Plugin version 1.80.
Description
Spawns a projectile following the calling projectile reference.
It will have the same position and rotation data by default. If copyDataFromSourceProjectile is specified, it will copy other data from the projectile, such as the projectile's source reference and source weapon.
This function can only be used in a script, not as a Condition.
Syntax
(tracingProj:reference) projectileRefr.SpawnTracingProjectile projToSpawn:baseForm ignoreGravity:1/0{1} copyDataFromSourceProjectile:1/0{0}