Talk:StartCombat

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This function doesn't work the same as the Oblivion version. If Actor1.StartCombat Actor2 is called there won't be any combat unless Actor1 can detect Actor2. They seem to preform a search, then just give up if the target is not detected. Makes this function pretty useless other than to get two actors to fight that normally wouldn't, providing they can detect each other. --B3w4r3 22:12, 16 March 2010 (UTC)