TestEquippedSlots

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A function added by the JIP NVSE Plugin.

Description

Returns whether or not a Biped slot "conflict" exists between the specified Armor form and one of the armor items currently equipped by the calling Character actor (player/NPC).

  • A "conflict" in this context means both items use overlapping Biped slots.

Syntax

[help]
(slotConflict:0/1) reference.TestEquippedSlots armor:form

Example

set bSlotConflict to actorRef.TestEquippedSlots HatParty