ToggleBoundVisGeom
From GECK
Unused Function This function, despite being registered in the game, is confirmed to be broken, unimplemented, leftover or otherwise unusable in Fallout: New Vegas. |
ToggleBoundVisGeom renders spherical NiBounds for the selected reference in game. It is removed from the release version of New Vegas.
Syntax
ToggleBoundVisGeom tbvg
Examples
- None at this time.
Notes
- You may get unexpected results if you leave a bound enabled when the 3D is detached but not deallocated. Bounds for cached cells will still render in the current cell.