ToggleObjectCollision
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Disables/enables Collision geometry (if any) on the calling object reference.
Syntax
reference.ToggleObjectCollision toggleState:0/1
Or:
reference.TOC toggleState:0/1
Example
objectRef.ToggleObjectCollision 0
Notes
- Can remove a Static's shader effects, such as ones added via PlayMagicShaderVisuals.