PushActorAway Knocks down (ragdolls) one actor and pushes it away from another with a given force.
[ActorREF]PushActorAway TargetREF iForce
BuddyRef.PushActorAway FredRef 10
Fred would move away from Buddy with a havok force of 10.
BuddyRef.PushActorAway FredRef -50
Fred will be pulled towards Buddy with a havok force of 50. If they are standing close enough, Fred will slide past Buddy, pushing Buddy away in the process.
- iForce is an integer value.
- An actor that has been pushed can have its inventory accessed by the player until the actor gets up again.