PushActorAwayAlt

From GECK
Jump to: navigation, search


A function added by the JIP NVSE Plugin.

Description

An alternate version of the vanilla PushActorAway: Knocks down (ragdolls) the calling actor, and either pushes it away from, or pulls it towards a 3D coordinate point of origin, relative to the actor's world position.

  • The 1st argument specifies the Havok force applied on the actor. A positive value pushes the actor away from the origin, whereas a negative value pulls it towards the origin.
  • Arguments 2 through 4 (origin X/Y/Z modifiers) are all optional and default to 0.

Syntax

[help]
actor.PushActorAwayAlt force:int posXmod:float posYmod:float posZmod:float

Example

actorRef.PushActorAwayAlt 30 -100 50 -20
actorRef.PushActorAwayAlt -45 0 0 500 

See Also