StopCombat ends the combat state for an actor, making them stop fighting.
ActorRef will stop fighting all nearby targets.
- If the function is called on an actor with a low disposition or remains aggressive towards nearby actors, they may resume fighting and return to combat state. This function proves most useful for scripted actors entering combat with StartCombat.
- If you wish to stop all enemies from fighting a single actor, refer to StopCombatAlarmOnActor.
Link to TES4 Construction Set Wiki: StopCombat.