StopCombat
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Ends the combat state for an actor, making them stop fighting.
Syntax
[actor:ref].StopCombat
Example
ActorRef.StopCombat
ActorRef will stop fighting all nearby targets.
Notes
- If the function is called on an actor with a low disposition or remains aggressive towards nearby actors, they may resume fighting and return to combat state. This function proves most useful for scripted actors entering combat with StartCombat.
- If you wish to stop all enemies from fighting a single actor, refer to StopCombatAlarmOnActor.