StopCombatAlarmOnActor
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Ends the fighting flag for all enemies targeting the specified actor.
Syntax
[actor:ref].StopCombatAlarmOnActor
Or:
[actor:ref].SCAOnActor
Example
PlayerRef.StopCombatAlarmOnActor
All hostile actors that are in combat with the player will return to their normal routines.
Notes
- This function forcefully ends the fighting flag for all hostile actors/creatures to the specified actor.
- If you wish to only stop the fighting flag for a single actor, refer to StopCombat.