StopCombatAlarmOnActor

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A function included in the GECK for Fallout 3.

Description

Ends the fighting flag for all enemies targeting the specified actor.

Syntax

[help]
[actor:ref].StopCombatAlarmOnActor 

Or:

[actor:ref].SCAOnActor

Example

PlayerRef.StopCombatAlarmOnActor

All hostile actors that are in combat with the player will return to their normal routines.

Notes

  • This function forcefully ends the fighting flag for all hostile actors/creatures to the specified actor.
  • If you wish to only stop the fighting flag for a single actor, refer to StopCombat.

See Also