$CloneModifierRef:
From GECK
Contents
Description
Defines a Reference Modifier for a weapon mod. "Functions" here, are plugin functions with the Get/Set prefix removed from the name. Any value function that follows this syntax for its arguments will work:
Function form:ref weapon:baseform
Most NVSE functions in the Weapons Function Category will work.
Syntax
$CloneModifierRef: Function:ref EditorID:ref
Example
;Inside "WeaponAttachments\MyGlobalAttachments.ini" $EditorID: MyReceiverAttachment $Name: Big Receiver $CloneModifierRef: WeaponProjectile MyProjectile
Big Receiver now changes the weapon projectile to MyProjectile. The function "WeaponProjectile" here, is SetWeaponProjectile/GetWeaponProjectile with their set/get prefix removed.
Notes
- Clone Modifiers are re-evaluated every time an attachment is attached/removed from the weapon.
- These modifiers don't show up in the pipboy.