Ar Init

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A function added by the New Vegas Script Extender version 6.1.7.

Description

Creates a new (numerically-indexed) Array populated with a specified amount of an element. Every element of that array is set to the provided elem, which can be of any type.

Syntax

[help]
(array) ar_Init numElems:int initElem:anyType 

Example

let array_var aTest := ar_Init 5 0

aTest is filled with 5 elements, which are all initialized to 0.

let array_var aRandomNumber := ar_Init 13 (Rand 0, 100)

aRandomNumber is filled with 13 elements, which are all assigned to the same random number that was generated once by `Rand 0, 100`.

let array_var aString := ar_Init 50 "SomeString"

aString is filled with 50 elements, which are all assigned to "SomeString".

See Also