AutoDisplayObjectives

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A function included in the GECK for Fallout 3.

Description

AutoDisplayObjectives turns on or off the automatic display of objectives from the player's active quest. This is usually used in situations where the Pip-Boy is unavailable for some reason (for instance because the player's controls are partially disabled).

Syntax

[help]
AutoDisplayObjectives iType:int{0, 1}

Example

AutoDisplayObjectives 1 

See Also