FindClosestActor
From GECK
A function added by the SUP NVSE Plugin.
Contents
Description
Finds the closest actor to a given distance of a location.
Syntax
(Actor:ref) FindClosestActor PosX:float PosY:float PosZ:float includeDead:int includeTeammates:int fDistance:float
Example
set RandomActorRef to FindClosestActor 19000 29000 6000
Will try to find closest actor to specified coordinates.
set RandomActorRef to FindClosestActor 19000 29000 6000 0 1 3000
Will try to find closest actor within 3000 radius of specified coordinates(including teammates)
Notes
- This funtion will look for actors in the currently loaded interior cell or set of exterior cells adjacent to (and including) the player's current cell (with processing-Levels of 0), excluding the player.