GECK Bugs
From GECK
NV GECK Bugs
- Editing Creatures records will remove the embedded weapon list from the form and has to be repaired in FNVEdit
- The Ragdoll editor was not updated to support the version of Havok used in New Vegas and does not work
- When multiple masters are used and there is new Race records in plugins higher than index 0, NPC template forms will have the race changed to the first race in the last loaded master
- When multiple masters are used and there is new Class records in plugins higher than index 0, NPC template forms will have the class changed to the first class in the last loaded master
NV GECK Omissions
- Lighting debug shaders were removed
- Mipmapping debug shaders were removed
- AI/Navmesh Pathing tests were removed
- Occlusion testing was removed
GECK Bugs
- It is not possible to set ownership to the player manually or with the batch operation menu, it will always use PlayerREF (0x00000014) instead of Player (0x00000007). You can work around this limitation with xEdit