GetActorFactionPlayerEnemy

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A function included in the GECK for Fallout 3.

Description

Returns 1 (true) if the player has been flagged as an enemy of any of the targeted actor's factions due to crime, 0 (false) otherwise.

Syntax

[help]
(isFactionCrimeEnemy:bool) ActorRefr.GetActorFactionPlayerEnemy

Example

if FlashREF.GetActorFactionPlayerEnemy 

See Also