GetActorGravityMult
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the calling actor's gravity multiplier (1.0 by default). This multiplier affects drop acceleration when falling.
Syntax
(gravityMult:float) reference.GetActorGravityMult
Example
set fGravityMult to actorRef.GetActorGravityMult