GetDeadCount
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns the total number of this creature/NPC type that have been killed.
Syntax
(number:int) GetDeadCount ActorID
Example
GetDeadCount CrMolerat
Returns the amount of Molerats that are dead.
Notes
- On a templated actor, GetDeadCount works only on the specified reference.
- Note that the parameter is an actor base ID, so you cannot use this function to test whether a named object reference has been killed.
- Resurrecting a killed actor will not lower the death count for actors of that type. This is true even of unique or referenced actors.