GetDialogueEmotionValue
From GECK
Unused Function This function, despite being registered in the game, is confirmed to be broken, unimplemented, leftover or otherwise unusable in Fallout: New Vegas. |
A function included in the GECK for Fallout 3.
Contents
Description
Returns what level of an emotion an actor is using in dialogue.
Syntax
(emotionValue:float) GetDialogueEmotionValue
Notes
- This function does not appear to work, and always returns 0.