GetWeaponIsAutomatic

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A function added by the Fallout Script Extender.

Description

Returns 1 if the Weapon BaseForm is an automatic weapon, 0 otherwise. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.

Syntax

[help]
(isAutomatic:0/1) weaponRefr.GetWeaponIsAutomatic weapon:baseform 

Or:

(isAutomatic:0/1) weaponRefr.GetIsAutomatic weapon:baseform 

See Also