GetIsGhost
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns 1 if the actor reference is in the "ghost" state. Its effects are detailed on SetGhost's page.
Syntax
(0, 1:int) [Actor].GetIsGhost
Example
BuddyRef.GetIsGhost
Returns a 1 if Buddy is set as a ghost, and 0 otherwise