GetPlayerControlsDisabled
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
GetPlayerControlsDisabled returns true (1) if any of the specified player controls are currently disabled, and false (0) otherwise.
Syntax
(bool) GetPlayerControlsDisabled Movement:bool Pipboy:bool Fighting:bool POV:bool Looking:bool RolloverText:bool Sneaking:bool
Example
GetPlayerControlsDisabled
Returns 1 if any of the player's controls are currently disabled.
GetPlayerControlsDisabled 0 1 0 0 0
Returns 1 if the player's Pip-Boy is currently disabled.
DisablePlayerControls 0 1 0 1 0 ; will disable pipboy and POV switch. GetPlayerControlsDisabled 0 1 0 0 0 ; returns 1 GetPlayerControlsDisabled 0 0 0 1 0 ; returns 1 GetPlayerControlsDisabled 0 1 0 1 0 ; returns 1 GetPlayerControlsDisabled 1 1 1 1 1 ; returns 1 GetPlayerControlsDisabled 0 0 0 0 0 ; returns 0 GetPlayerControlsDisabled 1 0 1 0 1 ; returns 0
Notes
- Default (no parameters) is equivalent to:
GetPlayerControlsDisabled 1 1 1 1 1 1 1 ; Return true if any controls are currently disabled.
The function returns true if ANY of the specified controls are currently disabled (see examples).