GetWeaponAnimAttackMult

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A function added by the Fallout Script Extender.

Description

Returns the animation attack multiplier of the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.

Syntax

[help]
(animAttackMult:float) weaponRefr.GetWeaponAnimAttackMult weapon:baseform 

Or:

(animAttackMult:float) weaponRefr.GetAnimAttackMult weapon:baseform 

See Also