GetWeaponAnimAttackMult
From GECK
A function added by the Fallout Script Extender.
Description
Returns the animation attack multiplier of the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Syntax
(animAttackMult:float) weaponRefr.GetWeaponAnimAttackMult weapon:baseform
Or:
(animAttackMult:float) weaponRefr.GetAnimAttackMult weapon:baseform