GetWeaponAnimJamTime
From GECK
A function added by the Fallout Script Extender.
Description
Returns the animation jam time of the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Syntax
(animJamTime:float) weaponRefr.GetWeaponAnimJamTime weapon:BaseForm
Or:
(animJamTime:float) weaponRefr.GetAnimJamTime weapon:BaseForm