GetWeaponKillImpulse
From GECK
A function added by the Lutana NVSE plugin, now part of the JIP NVSE Plugin.
Contents
Description
Returns the kill impulse value of a weapon form. Kill impulse affects how far an actor is pushed back when killed by the weapon.
Syntax
(float) GetWeaponKillImpulse weapon:form
Example
GetWeaponKillImpulse WeapLaserRifle
Returns 0
GetWeaponKillImpulse WeapHuntingRifle
Returns 26