HasScriptCommand
From GECK
A function added by the New Vegas Script Extender version 6.1.6.
Contents
Description
Returns true if the specified script at any point calls the specified command.
Syntax
(success:0/1) HasScriptCommand CommandOpcode:int Script/Form:form EventID:int
Example
; Activate is 4109 if HasScriptCommand 4109 SunnyRef ; do stuff endif
or
if HasScriptCommand (GetCommandOpcode "Activate") TestScript 2 ; Check if TestScript has activate command inside OnActivate block ; do stuff endif