HolsterWeapon
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Forces the calling actor reference to holster their weapon, if it was out.
Syntax
actorREFR.HolsterWeapon
Notes
- On the player, this function has a temporary effect at best, since the player character goes right back to having the weapon out.
- This issue is not present when calling `SetWeaponOut 0`, so consider using that instead.