IsEquippedWeaponMelee
From GECK
A function added by the ShowOff NVSE Plugin.
Contents
Description
A convenience function that returns true if the actor's currently equipped weapon is of melee type. If no weapon is equipped, the function defaults to 1 (for default fists).
This function can be used either in a script, or as a Condition.
Syntax
(isMelee:bool) actorRefr.IsEquippedWeaponMelee
Example
short bIsMelee let bIsMelee := player.IsEquippedWeaponMelee
Will return true if the player has a melee weapon equipped.
Notes
- Internally, this function does nothing more than check if the weapon's type is <= 2.
- Not recommended to use this function for certain perk effects, like Calculate Weap. Damage, since it will affect the DAM preview that appears in the UI for other non-equipped weapons.