MessageEx
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Similar to ShowMessage but accepts a string directly rather than via a message form. Variables can be passed using string formatting, or string variables via ToString ($).
Syntax
(none) MessageEx string:formatable
Example
MessageEx "This message will be shown in the top left of the screen in game"
int X ... MessageEx "Sunny's name is %n, and the value of X is %g" SunnyREF, X string_var my_string let my_string := "Use $ to convert string_vars, etc to strings" ... MessageEx $my_string
Notes
- Unlike ShowMessage, the icon and duration can not be specified, and are always default.
- MessageExAlt, a function from the JIP NVSE Plugin, may be used to specify the icon and duration.