ModActorValueAlt
From GECK
Function Deprecated This function should no longer be used. This page has been left for historical documentation purposes only. xNVSE allows using Actor Value codes without the need for alternative functions. |
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Permanently alters the actor value using a numeric Actor Value code instead of a Stat name. The modifier may be positive or negative.
Syntax
[Actor].ModActorValueAlt ActorValueCode:int Value:int
Or:
[Actor].ModAVAlt ActorValueCode:int Value:int
Example
Player.ModActorValueAlt 5 3
This will permanently increase Player's Strength by 3