MoveToNode
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Moves the calling reference to the specified target reference, at the world position of the specified Node in the target's loaded 3D model.
- Arguments 3-5 are optional, and may be used for positioning the calling reference at the specified X/Y/Z offset, relative to the node.
Syntax
(success:0/1) reference.MoveToNode target:ref nodeName:string offsetX:float offsetY:float offsetZ:float
Example
objectRef.MoveToNode targetRef "Scene Root"
objectRef.MoveToNode targetRef "Scene Root" 0 48 96