NX IsUsingSkeleton
From GECK
A function added by the NX NVSE plugin.
Contents
Description
Given a skeleton name fragment and an actor reference (player, NPC, or creature), returns True (1) if the actor is using a skeleton in that directory, False (0) otherwise. The directory fragment must match the subdirectory under meshes, and is not case sensitive.
Syntax
(bool) reference.NX_IsUsingSkeleton SkeletonName:string Actor:ref
Example
PlayerREF.NX_IsUsingSkeleton "_male" ; will return 1 PlayerREF.NX_IsUsingSkeleton "nvgecko" ; will return 0 RexREF.NX_IsUsingSkeleton "_male" ; will return 0 RexREF.NX_IsUsingSkeleton "dog" ; will return 1