NiPSysColliderManager

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NiPSysColliderManager is a modifier for particle systems that enables particles to collide with specific simple shapes.

A typical example of a NiPSysColliderManager.

Its fields are:

  • Name: The name of the modifier.
  • Order: 5000 seems to be the only one used, it's a collider flag.
  • Target: The particle system you wish to affect.
  • Active: If the modifier is enabled. You can animate this value by specifying the name of the modifier as the Controller ID in a NiControllerSequence and using a NiPSysModifierActiveCtlr as a controller with a NiBoolTimelineInterpolator as the interpolator.
  • Collider: Either a NiPSysPlanarCollider or a NiPSysSphericalCollider.