OnDeath

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This block will be run once when the scripted actor is killed by the specified ActorID. If no parameter (parameter meaning, in this case, "superchampion", or actorid) is used, the block will be run when the scripted actor dies.

Syntax

 begin OnDeath ActorID (optional)

Example

 begin OnDeath SuperChampion 

Notes

  • If a script calls SayTo and the actor dies while talking, ondeath triggers AFTER sayto is done.
  • OnDeath will only trigger after fDyingTimer elapses, which is 2 seconds in vanilla.

See Also