Sandbox
This is NOT a function. It is a sandbox area to test page changes. It shows up in Functions_(All) because it transcludes the Template:Function page. |
{{Function CSWikiPage = name of corresponding page on the TES CS Wiki origin = whether the function came from the GECK itself or was added by a script extender. valid values: CONSOLENV (console functions), GECK1 (GECK 1.1), GECK1.5 (GECK 1.5), FOSE1 (FOSE v1), VEGAS1 (GECK 1.1 New Vegas), NVSE (NVSE), NX (NX plugin), LU (Lutana Plugin), PN (Project Nevada), MCM (MCM), UDF (UDF), JIP (JIP), JohnnyGuitar (Johnny Guitar), SUP (SUP NVSE), kNVSE (kNVSE Plugin), TTW (TTW), LNONLY (Lutana, not merged in JIP), BookMenu (Book Menu Restored), CommandExtender (Command Extender), HotReload (Hot Reload), ShowOff (ShowOff NVSE), Anh (AnhNVSE), ClearCommand (Clear Command NVSE), PostalOut (PostalOut NVSE), PP (pp NVSE), ButcherPete (ButcherPete FOSE). originVersion = optionally display the version of the origin the function was introduced in summary = description of the function name = the name of the function. The page name is the default value. alias = An abbreviated version of the function name that can be used instead of the long name. returnVal = what the function returns. returnType = the type of the returned value. referenceType = if appropriate, the type of reference that the function may be called on with the dot syntax arguments = List of arguments specified using the Template:FunctionArgument template, or any other wiki syntax. example = optionally, the function used as part of a script to serve as an example CategoryList = the list of categories to which the page belongs consoleOnly = Usable only in console, not in compiled scripts conditionFunc = whether the function can be used as a condition Valid values: Condition, Script, or Both. }}
Example
{{Function |origin = GECK1 |originVersion = 1.0 |summary = Used to test actor and activator references to assure that they are testable. |name = Test |alias = tst |returnVal = 0, 1 |returnType = void |referenceType = [Actor, Activator] |arguments = {{FunctionArgument |Name = Count |Type = int |Value = 1, 2, 3 }}{{FunctionArgument |Name = Target |Type = ref |Optional = y }} |example = Player.Test 3 }}
Result
A function included in the GECK for Fallout 3 version 1.0.
Description
Used to test actor and activator references to assure that they are testable.
Syntax
[Actor, Activator].Test Count:int{1, 2, 3} Target:ref
Or:
[Actor, Activator].tst Count:int{1, 2, 3} Target:ref
Example
Player.Test 3
{{Function CSWikiPage = name of corresponding page on the TES CS Wiki origin = whether the function came from the GECK itself or was added by a script extender. valid values: CONSOLENV (console functions), GECK1 (GECK 1.1), GECK1.5 (GECK 1.5), FOSE1 (FOSE v1), VEGAS1 (GECK 1.1 New Vegas), NVSE (NVSE), NX (NX plugin), LU (Lutana Plugin), PN (Project Nevada), MCM (MCM), UDF (UDF), JIP (JIP), JohnnyGuitar (Johnny Guitar), SUP (SUP NVSE), kNVSE (kNVSE Plugin), TTW (TTW), LNONLY (Lutana, not merged in JIP), BookMenu (Book Menu Restored), CommandExtender (Command Extender), HotReload (Hot Reload), ShowOff (ShowOff NVSE), Anh (AnhNVSE), ClearCommand (Clear Command NVSE), PostalOut (PostalOut NVSE), PP (pp NVSE), ButcherPete (ButcherPete FOSE). originVersion = optionally display the version of the origin the function was introduced in summary = description of the function name = the name of the function. The page name is the default value. alias = An abbreviated version of the function name that can be used instead of the long name. returnVal = what the function returns. returnType = the type of the returned value. referenceType = if appropriate, the type of reference that the function may be called on with the dot syntax arguments = List of arguments specified using the Template:FunctionArgument template, or any other wiki syntax. example = optionally, the function used as part of a script to serve as an example CategoryList = the list of categories to which the page belongs consoleOnly = Usable only in console, not in compiled scripts conditionFunc = whether the function can be used as a condition Valid values: Condition, Script, or Both. }}
Example
{{Function |origin = GECK1 |originVersion = 1.0 |summary = Used to test actor and activator references to assure that they are testable. |name = Test |alias = tst |returnVal = 0, 1 |returnType = void |referenceType = [Actor, Activator] |arguments = {{FunctionArgument |Name = Count |Type = int |Value = 1, 2, 3 }}{{FunctionArgument |Name = Target |Type = ref |Optional = y }} |example = Player.Test 3 }}
Result
A function included in the GECK for Fallout 3 version 1.0.
Description
Used to test actor and activator references to assure that they are testable.
Syntax
[Actor, Activator].Test Count:int{1, 2, 3} Target:ref
Or:
[Actor, Activator].tst Count:int{1, 2, 3} Target:ref
Example
Player.Test 3
There is also a Template:Sandbox
Template:Function
Link to TES4 Construction Set Wiki: PlayMagicEffectVisuals.
A function included in the GECK for Fallout 3.
Description
Plays the visuals of the specified Base Effect on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
Note that duration does not need to be specified for this command; it will play once unless you specify a longer duration.
Syntax
(int) [Actor, Activator].PlayMagicEffectVisuals
Example
player.PlayMagicEffectVisuals poison 5
Template:Function_(Test)
A function added by the ShowOff NVSE Plugin version 1.0.
Description
Returns the amount of corner messages (those with icons that display on the top-left corner) that are in queue. This includes the currently displaying corner message.
Syntax
(numQueuedMsg:int) GetNumQueuedCornerMessages
Example
set iNum to GetNumQueuedCornerMessages
Template:Function_(Test2)
A function added by the Clear Command Plugin.
Description
Clears displayed output in console. Alias to clr
Syntax
clear
Title 1 | Title 2 | Title 3 |
---|---|---|
Col 1 | Col 2 | Col 3 |
Row 3 | Row 3 | Row 3 |
<categorytree mode="pages" namespaces="Main Category">Manual</categorytree>
Expanded Bc test
Template with page test
Action Indices
Index | Action |
---|---|
1 | PLAYER_ACTION_SWING_MELEE_WEAPON |
2 | PLAYER_ACTION_THROW_GRANADE |
3 | PLAYER_ACTION_FIRE_WEAPON |
4 | PLAYER_ACTION_LAY_MINE |
5 | PLAYER_ACTION_Z_KEY_OBJECT |
6 | PLAYER_ACTION_JUMPING |
7 | PLAYER_ACTION_KNOCKING_OVER_OBJECTS |
8 | PLAYER_ACTION_STAND_ON_TABLE_CHAIR |
9 | PLAYER_ACTION_IRON_SIGHTS |
10 | PLAYER_ACTION_DESTROY_OBJECT |
Settings template test
sandbox | |
Default value | 0.75 |
Description | This is just an example.
|
IfExist test for external links
Doesn't seem to work. Template code used
{{ #ifexist: http://cs.elderscrolls.com/index.php/Main_Page | Can refer to external pages | Doesn't work }}
LaTeX Tests
Examples from [1]
<math>\frac{2}{4}=0.5</math> <math>\sqrt{2}</math> <math>\alpha\,</math>
<math>\left ( \frac{a}{b} \right )</math>