SetAlly
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Sets a friend/ally relationship between two factions. It is not called on a reference. Will add the second argument faction to the first argument faction's reaction list if it is absent from the list.
Syntax
SetAlly faction1:baseform faction2:baseform F1toF2Flag:int F2toF1Flag:int
Example
SetAlly BrotherhoodSteelFaction RivetCityFaction
This makes the BrotherhoodSteelFaction and the RivetCityFaction allies with each other
SetAlly BrotherhoodSteelFaction RivetCityFaction 0 1
This makes the BrotherhoodSteelFaction an Ally of RivetCityFaction RivetCityFaction a Friend to BrotherhoodSteelFaction
Notes
- The values for the flag mean:
- 0 = Ally (default)
- 1 = Friend