SetWeaponAnimAttackMult
From GECK
(Redirected from SetAnimAttackMult)
A function added by the Fallout Script Extender.
Description
Sets the anim attack multiplier for the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Syntax
weaponRefr.SetWeaponAnimAttackMult animAttackMult:float weapon:baseform
Or:
weaponRefr.SetAnimAttackMult animAttackMult:float weapon:baseform