SetEffectShaderTexturePath
From GECK
A function added by the JohnnyGuitar NVSE Plugin version 4.20.
Description
Sets the specified texture path of an Effect Shader.
Syntax
SetEffectShaderTexturePath effectShader:baseform textureID:int path:string
Example
SetEffectShaderTexturePath NukeAtomShader 0 "my/path/to/texture.dds"
Effect Shader texture IDs
0 - Fill Texture 1 - Particle Shader Texture 2 - Holes Texture