SetEyes

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A function added by the Fallout Script Extender.

Description

Sets the Eyes of the calling NPC reference to those specified. Returns 1 for success, 0 otherwise. Note that this affects the BaseForm of the NPC reference.

Syntax

[help]
(success:bool) NPCRefr.SetEyes Eyes:baseForm

Example

SunnyREF.SetEyes MyDreamyEyes 

Note

  • The change will not be immediately visible without calling Update3D.

See Also