SetObjectiveDisplayed

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A function included in the GECK for Fallout 3.

Description

Turns a quest objective on or off.

Syntax

[help]
SetObjectiveDisplayed Quest:baseform objectiveIndex:int displayedFlag:int{0/1}

Example

SetObjectiveDisplayed MyQuest 10 1

Turns on objective 10.

Notes

  • If this is the first objective of the quest to be displayed, the player will receive a "Quest Added" message on screen.
  • If the quest is not currently running, SetObjectiveDisplayed ... 1 will automatically start it.
  • Always remember that SetObjectiveDisplayed only accepts indices that are defined in the quest's "Quest Objectives" tab. When you try to display a quest objective that isn't defined, nothing will happen.

See Also