SetRefCount
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Sets the number of items in a stack of items in the world. Note that while this function will change the count of any type of reference, it may have unpredictable results when used on references like NPCs which are not logically stackable.
Syntax
reference.SetRefCount NewCount:int
Example
SomeAmmoClipREF.SetRefCount 30
Notes
- If using an (x)NVSE version older than 6.2.6, this function should not be used to modify the quantity of an inventory reference.