Sv Destruct
From GECK
A function added by the New Vegas Script Extender.
Contents
Description
Destroys the contents of up to ten String Variables, resetting their value to NULL (empty, zero).
Unlike other variables, string variables might not be automatically destroyed when their script is, and potentially cause bloat if not destructed.
All string variables created by a mod are automatically destroyed when the mod is unloaded, however.
Syntax
(None) Sv_Destruct ToDestruct:string_var optional-1:string_var ... optional-9:string_var
Example
string_var my_string let my_string := "whatever" Sv_Destruct my_string ; my_string == 0 (not initialized)
string_var s1 string_var s2 string_var s3 Sv_Destruct s1, s2, s3 ; * destructed all 3 at once.
See Also
- String Variable
- Ar_Null (Equivalent to clear redundant array_vars)