ToggleDebugText
From GECK
Link to UESP Construction Set Wiki: ToggleDebugText
The ToggleDebugText console function turns on/off the extra debug display. After toggling the debug text on, use the Scroll Lock button to scroll through the different debug screens. See Debug Text for a description of the debug screens.
Additionally, whenever a console print goes through, the console now appears in regular gameplay. It can be re-closed by entering console and closing it again.
ToggleDebugText
TDT
The following is a list of the screens that can be reached using the Scroll Lock key, in the order that they appear:
- VATS
- FPS only (or minimal display)
- Actor
- AI Tasks
- Animation
- Audio
- Background Load
- Combat
- Combat Style
- Destruction
- Exterior Loader
- Magic
- MemHeaps
- NPC AI
- Obstacles
- Particle System
- Pathing
- Timing
- Player
- Rendered Texture
- Renderer
- Save Game
- Script Profiler
- Texture