AddDestructionStage

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A function added by the JIP NVSE Plugin.

Description

Adds a new destruction stage to the specified Object, at the specified index, and with the specified Health Percentage and Model Damage Stage.

Syntax

[help]
(stageCount:int) AddDestructionStage object:ref index:int healthPercent:int damageStage:int

Example

AddDestructionStage TrapGrenadeBunch 2 80 3 

Notes

  • This function has two major limitations: 1. It will have no effect on existing references of the object - only on references created after it is called, and 2. The changes will not be saved with the game.
  • If the stage was successfully added, the function will return the new stage-count, and -1 otherwise.
  • Obviously, this function is only usable with object types that have Destruction Data.

See Also